Tactical Weapons And Tactics is my latest, um, creation, built for ‘So bad it’s good’ Jam 2018. It’s a not-very-tactical shooter that’s very short, somewhat broken, and missing a few textures and animations. I’ve gone back to the GZDoom engine for this one, taking advantage of some of the new features added since I last used it (though, sadly, not ZScript). Building a game that’s bad, but still good, was an interesting challenge and though I don’t think I hit the nail on the head I do feel this entry is a lot stronger than the one I did last year.
You can read the (fake) description and download the game on itch.io.