RiftBreak Released

RiftBreak is my entry this year to So Bad It’s Good Jam. This is the fourth year in a row I’ve done that jam, and this year was a huge success with over 70 entries, twice as much as any other year. RiftBreak took fourth place, which I’m quite proud of considering the number of… Read more »

Shattered – Why Not Me Released

Shattered – Why Not Me is a medieval fantasy magical girl visual novel action genre mashup thing created for Magical Girl Game Jam. It was previously known as Project Lucidity and you may have seen some of my Twitter posts on that. Get it now on itch.io! The daughter of a minor noble, Lady Briella… Read more »

Problems with macOS builds, and a new section

Recently, I’ve been made aware of problems with installing and running macOS builds of my games. This is not entirely surprising; I provide these builds as-is because I’m not a Mac developer and have a very limited ability to test these. I was able to track down what seems to be causing problems with the… Read more »

Heavy Metal Slug Released

Heavy Metal Slug is a 2.5D fan remake of Metal Slug, created for the Old Games Remaster jam! I put this together in about a week, and it was an interesting experience outside of my usual faire. I managed to get about 80% of what I was shooting for implemented, though I really consider this… Read more »

Toilet Paper Panic Released

It’s that time of year again! Today’s release is a first-person shooter where you defend your hoard of toilet paper against a horde of thieves! Grab it now on itch.io. Everyone’s run out and bought all the toilet paper in a panic, and you’re sitting on the last supply in a thousand miles! Now everyone’s… Read more »